www.ultimatechicago.org
Vol. 6 Issue 1
Spring 2005
Contents

Spring League Calls for Valuable Commodity

Looking Ahead: Summer League 2005

The Downfall of Pickup?


Ultimate Alive in Chicago 's High Schools

My Spin
Carey A. Goldenberg

From the Board


The Ultimate Chicago Board is holding a "town hall"-style meeting on Sunday, April 24 from 7:00 to 9:30pm in the upstairs room of Schuba's, located at the intersection of Southport and Belmont. The Town Hall Meeting will be open to everyone, a great opportunity for Ultimate Chicago's general membership to see the inside of a Board meeting and to weigh in on any and all relevant issues such as leagues, recruitment and other potential activities. Please e-mail Wayne Tang for more information or to add specific topics to the meeting's agenda.

Stay tuned for more information on the Spring League pub crawl, which will be held Saturday, May 7. Share the night with your Ultimate friends as we roam from bar to bar and fill the Roscoe Village streets with plastic. Ask your captains for details!

Calendar
Ultimate Chicago
Mar 26: First Games Spring League
May 14: Juniors League tournament
May 21: Spring League tournament
May 30: Memorial Day- Summer League Kick-off tournament, Registration deadline
June 6: First games Monday/Wednesday League
June 7: First games Western League
June 9: First games Thursday League
June 17-18: SPUN-o-Palooza
July 4: Monday, no games
July 15-17: Sandblast
August 6: Thursday League tournament
Aug. 13: M/W and Western Summer Leagues tournament
Sept. 2: Signup deadline for Fall League
Sept. 10: First games Fall League
Sept. 10-11: Chicago Heavyweight Championships
Nov. 5: Fall League tournament
2005 Tournament Calendar
April 23-24: Madison Mud Bath (high school);
Madison , WI
April 30-May 1: St. Louis Classic;
St. Louis , MO
May 14-15: Annual Mayfest Memorial; Kansas City , MO
May 28-29: Memorial Ultimate Disc Tournament;
Columbus , OH
June 11-12: Jeff Warrick Poultry Days Ultimate Classic XXIV; Versailles , OH
June 17-18: SPUN-o-Palooza;
Darien , IL
June 18-19: No Surf in Cleveland ; Cleveland , OH
July 15-17: Sandblast;
Chicago , IL
Aug 27-28: Cooler Classic;
Milwaukee , WI
Sept. 10-11: Chicago Heavyweight Championships;
Chicago , IL
   

Headed to a tournament? Your community would love to hear about your experience! Take a few notes, snap a few pics and get published in Cool Points ! Email coolpoints@cusl.org for details.

What is Ultimate?
Ultimate is an exciting, non-contact team sport, played by thousands the world over. It mixes the best features of sports such as Soccer, Basketball, American Football and Netball into an elegantly simple yet fascinating and demanding game. To compete at the top level, Ultimate players require an unmatched degree of speed, stamina and agility. Yet the simplicity of the rules means it's easy and fun for newcomers to pick up.
Spirit of the Game
Ultimate has traditionally relied upon a spirit of sportsmanship which places the responsibility for fair play on the player. Highly competitive play is encouraged, but never at the expense of the bond of mutual respect between players, adherance to the agreed-upon rules of the game, or the basic joy of play. Protection of these vital elements serves to eliminate adverse conduct from the Ultimate field. Such actions as taunting of opposing players, dangerous aggression, intentional fouling, or other "win-at-all-costs" behavior are contrary to the spirit of the game and must be avoided by all players.
Cool Points Staff

Editor: Brian Jerauld
Contributing Writers: Carey A. Goldenberg
Photography: Ned Bowen
Web Layout: Chris Call
Banner Design: Dave Wave Fisher


Cool Points needs people like you! Have a great idea for an article? Want to sound off on a hot topic? Got a great pic that you’d like Chicago to see? If you’re interested in helping your community, email coolpoints@cusl.org for details. Any and all help is appreciated.

Past Issues

Summer Kickoff Issue
Vol. 5 Issue 1

July 2003
Vol. 5 Issue 2

September 2003
Vol 5. Issue 3


 

 

 



 

Spring League Calls for Valuable Commodity

Ultimate is here for the year! Spring League starts Ultimate Chicago 2005 off strong with 526 members, nearly 50 more players than 2004 and 80 more than 2003. The continued incline for the league is wonderful, but carries a negative side-effect: The influx of new members is predominantly male, which stretches our female ratio even thinner than before. To help alleviate the problem, UC has offered any woman new to UC rated below a 12 to have their Spring League fees waived and to be added to the team of their choice.

Andrea Wells
Andrea Wells pulls down a disc in the endzone at the 2005 Spring League kickoff on March 19. An increase in men has indirectly created a short stack of women in this year's League.

The shortage of women is a chronic problem that UC deals with annually and league-wide. Summer League 2004 came with a clause in the buddy system which allowed two women to be added to a four-man core, provided the women were new to Ultimate. This Spring's recent promotion comes after our existing women have been spread out so that each Spring League team only received two lines.

For new women, as well as any men just beginning in Ultimate, UC vice president Steve Frankel has organized a clinic that will help the game become more enjoyable. It is designed for people with little ultimate experience who are looking to be more comfortable on the field, as the focus will be working through the basics of ultimate strategy as well as throwing and game skills. The clinic will take place every Monday through May 2 from 8:00 to 9:30 at Brooks Park, located at 7100 N. Harlem. Please email Steve Frankel to check on numbers.

As always, UC is extremely interested in members' ideas on how to curb this shortage for future seasons. Please forward any suggestions to ultimatechicagoboard@egroups.com.

 

His Spirit Lives On: In the spring of 2000, Ultimate Chicago lost Bennett Kryzsko, victim to a drunk driver. He played ultimate the way it is meant to be played, with joy and spirit. Each Spring League, the Bennett Kryzsko Trophy is awarded to the player best living up to Bennett's legacy.

On top of the individual spirit awards that each Spring team gives, the Spring League committee also asks for nominations for a stand-out player who can continue the purity behind Bennett Kryzsko and his memorial. With past recipients Leo Spizziri in 2000, Mark Richardson in 2001, Craig Moore in 2002, Tanya Landsman in 2003 and Kentaro Yamada in 2004, this year's winner will run with some elite company. Be on the lookout for someone you feel represents this award and send your nomination to the spring@ultimatechicago.org.

“It's always great to encourage spirit – it's what Ultimate is all about,” said UC secretary Carrie Hixson. “It's nice to be able to recognize someone who is outstanding amongst a great group of people.”

Darlin' Danke Schön: Ultimate Chicago recognizes the enormous amount of work needed to keep the entire organization, as well as each league, running smoothly. All of these people volunteer countless hours of their valuable time to bring you Ultimate for three seasons a year. A few on the long list of people for recognition are:

Kentaro Yamada, Tanya Landsman and Mike Resnick, Spring League 2005 administrators.

Eric Abando, creator of the program used for this year's draft.

Mike “Tom Tom” Tomaszewski, the league's scorekeeper.

If you see these people on the fields, please pat them on the back for their efforts or heckle them loudly while they play.


Looking Ahead: Summer League 2005

Spring league may be in like a lion and out like a lamb, but Ultimate Chicago's Summer League comes right on its heels – and it's no black sheep. As our organization's most popular league, Summer remains a top priority within UC, and coordinating committees are already hard at work. Cool Points was able to get in touch with this year's Summer League coordinators to find out what they took away from last year's questionnaires, the skinny about a possible beach league and we finally get to the bottom of why the Board members always end up on the stacked teams…

Cool Points: We can't start without mentioning that Summer League is Ultimate Chicago's most-successful season…

Summer League: It's definitely our most popular season, and last year was the biggest it has ever been, thanks to the advent of our new Thursday league at Schiller Park, as well as our expanding geographically to capture the suburbs in the new Western league. Last year, the Western league pulled in 84 players from Naperville , Wheaton , Schaumburg and also Addison , where the games are played. This year we're hoping to expand to 128 players, which would give us 8 full teams.

Summer League
Summer League Tournament 2004

Cool Points: If the league is growing every year, what kind of things does the committee do to retain new players that join for their first time?

Summer League: We get 50 or so new players each year, some are college kids who learn at school and are back for the summer, and others who just randomly want to try Ultimate out. We always reserve the first two games as "games that don't count" for all the players to learn how to play, work on their skills and just get to know their new teammates.

CP: If that's the case, then you must have an extra focus on the Team Captains.

SL: Definitely – captains are our biggest priority. They are solely responsible for helping a player develop over the season, either by encouraging them by example or advice, or by creating an environment that has experienced players helping out the newer players.

CP: How does the Summer League committee select captains for each year?

SL: We received a variety of comments about captains in general from our post-season questionnaire after last year's season, and we've decided to put more of a focus on our selection. In the past, captains have either volunteered or we have sought them out through a referral of some sort. Some players want to go out and win every game, whether it's Club Nationals or pickup, but they need to realize that not everyone feels that way. Captains need to help encourage the "fun league" concept.

CP: So what kind of changes might we see this year as far as captains go?

SL: This year we're spending more time going down a list as a committee, taking a look at previous captains and players who have developed and held good reputations. We want to find captains who want to be captains, not just players who agree because they've been asked. We're also exploring ways on how we, as a committee, can help our captains more. We'd like to get a captain's meeting or two at Piece before the season starts, so we can create a focus on what we expect from them.

CP: Any examples of what you'll be expecting from this year's captains?

SL: As a response to last year's post-season questionnaire, our number-one expectation for 2005 is promoting the spirit of the game. We want to keep CUSL a fun league. Some captains want to go out and win every game, whether it's Club Nationals or pickup, but they need to realize that not everyone feels that way.

CP: What other things did you pull away from last year's questionnaire?

SL: There was a lot of unhappiness with the balance of skill between the teams. We had 32 teams in 2004; six to eight of the teams were solid, a good majority hung right around average, and a handful was not quite up to par. Balancing the teams is a chronic problem that we try to control every year, but winning and losing is just the nature of the game, and there's always going to be a separation. Player attendance is the biggest problem for us - some teams' best players don't come to all the games for one reason or another, and some teams have a solid turn-out every game. Attendance is just an unknown factor for us, unfortunately one that weighs pretty heavily on the success of a team.

CP: So, exactly how are the teams formed?

SL: There are a lot of conspiracy theories out there, but the truth is that team selection is done totally blind. We compile everyone's ratings and find the average for each team, then we start dealing out individual players and buddy groups. No names at all, we simply add up scores and keep track of the amount of women. We don't look at the names until after the teams are formed. Only then does a minimal amount of mix-and-matching take place, to take care of any imbalances as far as players' commitment is concerned.

CP: Sometimes it seems like the Board members and league coordinators always “happen” onto those stacked teams…

SL: Heh, one of our favorite conspiracy theories that pop up every year. The truth is it's only because we're more exposed than others. The board members who fall onto the good teams get the raised eyebrows, while the ones who fall onto bad teams always fly under the radar.

Sandblast
Sandblast 2004

CP: Has there been any talk about the addition of a beach league?

SL: There are no plans in place for 2005, but it's something we're definitely exploring. This year, we're continuing our focus on the Thursday and Western leagues, trying to get a second solid year for each. But we're hoping to have a Montrose Beach league in 2006, if only because of the success of Sandblast. In the four years it's been in existence, that tournament has become a nationwide event and put Chicago on the map for beach Ultimate. It's an aspect of the game that we know we need to embrace.

CP: Can we expect anything new for the Summer League tournament out at the Naperville polo fields?

SL: Absolutely. We're toying with a couple ideas on how to make the whole day enjoyable – specifically for those who drive all the way from the city, only to lose out on their first game. Some ideas include making a more-meaningful consolation bracket, perhaps having a traveling trophy that goes from year to year. We'd also like to offer more than just sandwiches as entertainment…perhaps firing up a grill, adding some outlet of music – who knows? We're definitely open for suggestions.

CP: How about holding the tournament over two days instead of all in one?

SL: That is something that we look at every year – possibly using the Wednesday before as part of the tournament. Based on 32 teams, the team that wins the whole tournament plays in 5 games. That's a lot for anyone to play, even club players. However, based on last year's survey, people don't want a Saturday-Sunday tournament. We'll just have to look at it again next year. Given our limitations, the 2005 tournament will be held only on a Saturday.


The Downfall of Pickup?

March 5th brought arguably the best day Chicago has seen in 2005, but it launched a cloudy future for Ultimate pickup. The 60-degree, blue-skied Sunday delivered nearly 80 players out to the fields at Horner Park, which had been the long-standing, year-round hub of pickup in Chicago. It was the last time pickup will be held at Horner.

After three hours of play on the freshly thawed fields, Ultimate Chicago player Ben Davis was met by Dale Marie Graendys, a District Manager for the Chicago Park District, and two complaints: First, the pickup players were an "organized group" and therefore require the proper permit to use the field, and second, the group had just done significant damage to the park.

Pickup
Graham Ross and Dave Donat grab for a hammer thrown at Horner Park in the fall of 2003. The Chicago Park District has recently stated that Ultimate pickup is no longer welcome at Horner Park.

“The park was clearly very wet before we started, and the three fields we used had a lot of ripped-up dirt and holes from cleats in the field – it looked pretty messy,” Davis said. “I've seen worse, but it was undeniable that we did damage.”

Graendys made it clear that Ultimate's further use of the fields without the acquisition of a permit would result in our removal by the proper authorities. Since then, Sunday pickup has remained in limbo as players await a decision as to what the next move will be.

Ben Davis is the head of an ad hoc committee formed in response to a similar incident at the now-defunct Thursday-night pickup at Brands Park last fall. Just as with Horner Park , numerous run-ins with the CPD and the complaint that the game had become organized enough to require a permit for field use, finally led to one poorly handled confrontation that ceased all pickup at Brands. In turn, the UC Board, represented by strategy officer Wayne Tang, held an informal open-door meeting to discuss the future and current situation of pickup, where Davis was nominated.

“Subsequent to that meeting, the direction of the group was to pro-actively create a list of all the playable parks around Chicago and consolidate a history of our games at each one,” Davis said. “We were banking on the fact that the CPD policy was fairly decentralized – if we got kicked out of one park, we could just move to another without hassle.”

However, the basic drive behind the new ad hoc committee fizzled as the winter season moved in and no new problems with the CPD surfaced. That is, until the incident at Horner Park , revealing that not only was the permit system becoming more organized, but that the sport was losing popularity within the CPD.

“[Graendys] did not differentiate players at pickup from those in the league," Davis said. "It's all Ultimate, and we're all organized in the city's view.”

The debate over ‘what is an organized group' on the subject of field permits has remained heated since the problems at Brands began. Though Ultimate Chicago does recognize the importance of pickup, it has not sponsored pickup due to insurance, liability and organizational reasons. Therefore pickup, free and open to all, remains independent from any governing body. But Davis points out that “not being an organized group is awfully hard to argue when 80 people show up to play.” What keeps the topic so fuzzy is the fact the CPD provides no published guidelines as to what makes a group of people “organized.”

Regardless of the semantics, the CPD and the police have the final say when the day is done. A serious concern for Chicago 's Ultimate community is our souring reputation within the CPD, who is directly responsible for granting permits for both pickup and league play.

“Field availability is not great as it is,” said Wayne Tang. “If we start to lose favor, and the CPD restricts [the fields] further, we'd be forced to cut down the size of the league, specifically Summer League. It won't be a good situation for anybody.”

Tang says the Board will be deciding what actions to take through the initiatives of Davis and the rest of the ad hoc committee. Some ideas that will be explored are the purchasing of permits each time a pickup game is held or possibly “adopting” a specific field that would give Ultimate Chicago and its players first priority for usage. The fields at Revere Park and Chicago 's rugby league have a similar relationship.

After several moves, Thursday-night pickup (at time of publication) has a home at Kilbourne Park , located at the southeast corner of Addison and Kilbourne, about one mile west of 90/94 and Addison. Sunday pickup has faded since the demise of Horner and will most likely remain obsolete until further notice. Davis' and his committee, as well as the Board, is always open to suggestions and help with this current problem. It will be a topic of discussion at the April 24 Town Hall meeting, and everyone is invited to weigh in on the discussion. To join in on immediate Ultimate discussion, sign up to the ultimatechicago listserv, which can be found by clicking the Contacts link at www.ultimatechicago.org.


Ultimate Alive in Chicago 's High Schools
Carey A. Goldenberg

Not only for the Ferris Bueller and Sixteen Candles spring leagues, March 26 also represented the kickoff to Ultimate Chicago's Juniors league. The 2005 Juniors League boasts nearly 200 players who make up 14 teams, each representing their own Chicagoland high school. The games are held every Sunday at Bunker Hill , with three games to be played on each of three fields. The 14 teams are separated into three divisions: Hammer, Scoober and Inside Out.

With last year's teams anxious to improve and the newcomers willing to get schooled, this year should deliver another interesting and competitive league. Defending champion Wheaton-Warrenville South returns as the squad to beat after taking down Evanston in the 2004 finals. Though losing some premier players to graduation, WWS still remains strong due to an excellent recruitment job done by coach Jim “Senor” Selleck. The school boasts both an A and a B squad, with some serious talent on both sides. Wheaton A defends its title in the Inside Out division against a hungry Lyons Township and a fearless Rockford Lutheran team. Also in the shadow are Oak Lawn and the new meat, Illinois Math and Science Academy Flying Calculators.

Rumors floating from Wheaton-Warrenville claim that the B-squad has some young talent breathing down the A-squad's neck, and the two teams could be in for a clash if they meet on the grass. Wheaton B will appear in the Scoober division, accompanied by newcomers St. Benedict and Kenwood, as well as a new and improved St. Ignacious.

The Hammer division is led by another strong Evanston team, showcasing up-and-coming Dusan Yavovich and Charlie Harris. This squad has no intentions of coming up short in the finals for a second year in a row. How they beat Chicago 's Syzygy last year in the semis is anyone's call - they simply played better. Watch out! Making up the rest of the division are New Trier, Loyola, Notre Dame, University of Chicago Lab School and Northside College Prep.

There is such a purity of play at the Juniors level, due to the overwhelming amount of growth and learning. Players continue to focus on improving their throws and catching, with an overall focus of helping the team grow as a whole. They develop as athletes by finding where their limitations are and how they can be pushed. The juniors are seeing themselves as a part of a larger community by sharing the common joy for this unique game, and some are having their first taste of higher-level competition that is so important in one's growth. After all, learning to lose and win are key components of adolescence on a preparatory scale.

Many students have been exposed to the game at parks or in their schools, and they continue to seek competitive venues. Whether sanctioned by their schools or not, the desire to fly the disc and run with their friends keeps them coming back for more.

Carey Goldberg
My Spin

Carey A. Goldenberg



Another Angle

Angles play an important role in accomplishing many goals. Throwing the disc accurately requires a complicated set of circumstances, one of which is releasing it with the correct angle to go in the exact direction you want. Getting open also presents some geometrical challenges on the playing field. Instead of simply offering an explanation on how to throw and cut correctly, let's address the use of angles on the Ultimate playing field.

Sometimes the shortest distance between two players is not a straight line. Getting open and making cuts occasionally calls for a series of fakes. If the disc is in the air, there is no alternative than to go straight to the point on the field that gives you the best opportunity to catch the disc. However, if the thrower is waiting for you to actually be open before he decides to put the disc, then you may have to fake two or three times before making that final cut toward the open area.

These seemingly wasted cuts are important as they set up your eventual real cut, and it is important to plan in advance which direction that final cut will go. With anticipation of that last cut, make sure you have a clear path back to the disc without the defender being able to close in and block the throw.

The idea is to get your defender going in the wrong direction. It helps to wait until he or she has reached full speed in one direction, then to cut at the opposite angle that you intend to go. Your defender's reaction, followed by your quick change of direction into your final cut, should help you achieve those few critical steps of separation that will give the impression that you are open. Your teammates will indeed deem you worthy of at least a look, if not an attempted pass.

After all this work, if you see your teammate only fake a throw to you, quickly make a direct cut to the spot on the field you want the disc thrown. This should help clear one side of the field and hopefully enable the handler to get a clean throw off to another cutter. If the handler is faking without someone actually being there, it can still throw off the defense and create openings for a higher percentage of completions to other teammates.

Understanding and expecting these cutting angles can also help you figure out your partner (opposite player on their team), so you can take advantage of them on defense. If you can read their move as they are making it, you can stay with them. Watch for a tendency, then exploit it. When you see their tell, go around it or make an opposite-angle cut for the D.

As the season progresses, teams become more fluid as each member learns their teammates' style of play. Players that have been with each other long enough can anticipate where each other will be on the field most of the time. Help each other by communicating which side of the field you prefer the cuts to come from and how to break the force.

Another angle to visualize is that of your release. As the cause of most throwing errors, those players who choose to ignore this angle lack insight into one of the key ingredients of successful throwing. If the proper angle of release is achieved, the disc will not turn over early, get caught by the wind or die at your teammates' cleats.

"Angle of hyzer" is the technical term for the relationship between the disc and the ground. Note the angle of release in relationship to the ground:

Angle of Hyzer

If the angle of the disc is too steep, it will turn over too quickly and fall incomplete. If the angle is not steep enough, it will not turn over at all and will also most likely fall incomplete. A great deal of practice is required to find just the right amount of angle so it hits your target. This should be practiced before playing, in the very wind you will play in, near the field you will play on. A good thirty-minute warm-up on your game field is the ideal way to prepare. As you and your partner are throwing, continue to rotate around an entire circle so you both get practice throwing up and downwind, and across from both sides. By going through the entire spectrum of angles, you will become aware of the easy and difficult directions.

The entire team should do this angle practice so, by game time, everyone is aware of which cuts are made to the force side and the downwind side of the field. As team awareness increases, players will find it easier to use the field to their advantage.

As for the angle of an airbounce, get the nose up. We'll take a look at that next time.



 
 
 
Copyright © 2005 Ultimate Chicago